Hello!
I am Marijam Didžgalvytė [mʌrɪja:m][dɪdʒgʌlvi:tɛ] (don’t worry, just Marijam Did is perfectly fine!), and I’m a Lithuanian-Tatar games industry critic dissecting the intersection between videogames and IRL politics.
My work has been published by the Guardian, VICE, GamesIndustry.biz, Rosa Luxemburg Stiftung and others. In the past I was a Lecturer at Royal Holloway, University of London, and am currently a Senior Marketing Executive at a Bafta-winning videogames studio. I’m the author of “Everything To Play For: How Videogames Are Changing The World” published by Verso Books in 2024. The book has received multiple awards and translations and I’m very proud of it - you’re probably here because you’ve heard of the book!
In the past, I served as the Chair of Communications Committee for Game Workers Unite International - an organisation that assisted the global push for unionisation in the videogames industry; she also co-founded GWU UK - the first legal trade union that has come out of the movement. My expertise lies in researching historical materialism and Fine Art criticism and applying them to the developments in the gaming sphere.
Get in touch in case you think we could collaborate together in one way or another!
Out NOW with Verso Books.
Lithuanian Translation here, Spanish here, Traditional Chinese here, French here, 4 more languages in the making!
Communism? Marxism? Workers' Rights!
Politics in Gaming Communities, Liberal Failures, Workers' Rights
Antifascism, Video Games and Cultural Hegemony
Lithuanian Teachers’ Ministry Occupation Enters Second Week
Brexit: How Did Tech & Games Industries Fail?
Video Games Industry Workers Get Organised
Corporate Feminism, Games & Tech industries, The Alt-right
The Dark, Ironic, Surreal Games of Central and Eastern Europe
Internationale Branchen - GewerkschaftSpiele - Entwickler aller Länder, vereinigt Euch!
Why Unionise Indies? Panel Discussion at Indiecade Europe 2018
Analog Fanzine Issue 5
Thumbs Down: How The Video Games Industry Is Battling Brexit
Democratising Technology: Power Up The People
Interviewed by Stadtrevue
The Games Industry Needs Unions - And These Are The People Trying To Make It Happen
Why Game Streaming Tech Like Xbox Scarlett Is So Exciting Politically
Sisterhood in the Tech / Games Industries: What Are The Challenges?
Progressive Nationalism and Esports: Who's Winning?