Hello!
I am Marijam Didžgalvytė [mʌrɪja:m][dɪdʒgʌlvi:tɛ] (don’t worry, just Marijam Did is perfectly fine!), and I’m a Lithuanian-Tatar games industry critic dissecting the intersection between videogames and IRL politics.
My work has been published by the Guardian, VICE, GamesIndustry.biz, Rosa Luxemburg Stiftung and others. In the past I was a Lecturer at Royal Holloway, University of London, and am currently a Senior Marketing Executive at a Bafta-winning videogames studio. I’m the author of “Everything To Play For: How Videogames Are Changing The World” published by Verso Books in 2024. The book has received multiple awards and translations and I’m very proud of it - you’re probably here because you’ve heard of the book!
In the past, I served as the Chair of Communications Committee for Game Workers Unite International - an organisation that assisted the global push for unionisation in the videogames industry; she also co-founded GWU UK - the first legal trade union that has come out of the movement. My expertise lies in researching historical materialism and Fine Art criticism and applying them to the developments in the gaming sphere.
Get in touch in case you think we could collaborate together in one way or another!
Out NOW with Verso Books.
Lithuanian Translation here, Spanish here, Traditional Chinese here, French here, 4 more languages in the making!
Presented current practice at Game Arts International Assembly 2025
Feria de Editores in Buenos Aires - Book Launch w/ Juan Ruocco from 421 Media
Baltics’ Largest Book Fair - my book’s release event
Art, Activism, Politics, Culture, Labour Movement | BCN Game Fest 2025
Lecture at the MO Modern Art Museum in Vilnius, Lithuania
Presentation at Congreso Jóvenes Futuro 2025 in Chile
Guest Lecture at BLON Games, Art and Animation Festival
PopMatters covers “Everything to Play For” - videogames are pop culture!
Pressover Magazine covers the Spanish release of my book [In Spanish]