Hello!
I am Marijam Didžgalvytė [mʌrɪja:m][dɪdʒgʌlvi:tɛ] (don’t worry, just Marijam Did is perfectly fine!), and I’m a Lithuanian-Tatar games industry critic dissecting the intersection between videogames and IRL politics.
My work has been published by the Guardian, VICE, GamesIndustry.biz, Rosa Luxemburg Stiftung and others. In the past I was a Lecturer at Royal Holloway, University of London, and am currently a Senior Marketing Executive at a Bafta-winning videogames studio. I’m the author of “Everything To Play For: How Videogames Are Changing The World” published by Verso Books in 2024. The book has received multiple awards and translations and I’m very proud of it - you’re probably here because you’ve heard of the book!
In the past, I served as the Chair of Communications Committee for Game Workers Unite International - an organisation that assisted the global push for unionisation in the videogames industry; she also co-founded GWU UK - the first legal trade union that has come out of the movement. My expertise lies in researching historical materialism and Fine Art criticism and applying them to the developments in the gaming sphere.
Get in touch in case you think we could collaborate together in one way or another!
Out NOW with Verso Books.
Lithuanian Translation here, Spanish here, Traditional Chinese here, French here, 4 more languages in the making!
Argentina’s iconic Página/12 interviews and covers my book [In Spanish]
The World Transformed, together with Matteo Menapace
Señalador: “The left is very conservative when it comes to new technologies” [In Spanish]
Featured in WIRED Magazine
Interviewed by German radio Detektor.fm
Gaming During COVID-19? Show Game Makers Some Love!
Unions, Comms Strategies, Political Games
Games Industry Urgently Needed A Trade Union, Meet The People That Made One
Antifascism & Gaming: Pwning The Nazis
Game Workers Unite Branch of the Independent Workers Union of Great Britain is Born!
Communism? Marxism? Workers' Rights!
Video Games Industry Workers Get Organised
Internationale Branchen - GewerkschaftSpiele - Entwickler aller Länder, vereinigt Euch!
Why Unionise Indies? Panel Discussion at Indiecade Europe 2018
Interviewed by Stadtrevue
The Games Industry Needs Unions - And These Are The People Trying To Make It Happen
ArenaNet Scandal: 4 Lessons
Hornsey & Wood Green Young Labour Panel on Precarious Work
Game Workers Unite Is Born: Boss Nerf Incoming